Monday, November 16, 2009

3D Rad


As I already mentioned earlier our task was to program our robot to do something in both the "normal" reality and virtual one. For that 3d RAD game engine was shown to us.
You can get it and learn more about it at 3d rad

3d rad is a game engine that does not require real coding but supports scripting. It is object oriented engine and is easily customizable. You can import models and scenes from 3D Studio but with some difficulties.

At this lesson we tried simply importing already predefined things (a car) and we tried to skin it (we added texture for the car body and tires). We added camera (camchase) so we could see where our keyboard controlled car goes.

We learned that getting a "skin" on the right place on the model is not the easiest thing to do^^.

Friday, November 13, 2009

3D Robot Animated

Been working on a little demo of how the robot will move around and behave... the video can be replaced with anything...

New Pics of the 3D space from Yevgeniya

3D Space in progress... Still working on some furniture to liven up the space.
Good Job Yevgeniya!!



Friday, November 6, 2009

Textures


Texturing the robot... its starting to get some character... still working on a little animation to show him off...

3D space in progress


The space for the robot is slowly approaching the final result. Materials are mapped, transformed and modified. There are even some cool reflections!


Building the robot (video)

In the first post you could check the photos from the construction of ShootterBot. Now we bring you a video of the very same process.

Check it out!



Sunday, November 1, 2009

More Progress with the 3D-bot

Here's the progression of our little robot man... I'm gonna start to work on textures next..